AutoSEL is an automatic and Extreme fast selection generator tool for 3dsmax and Vray.
Features and Concepts:
•By Material, By Objects and By Groups selection methods
•Selections for Reflected and Refracted Objects
•Automatically Controls the IOR Properties of each Material.
•Considers the Reflect and Refract maps
•Auto Detect Reflected(Mirror) and Refracted(Glass) Materials.
•Output Ambient Occlusion Pass with one Click.
•Output your Selections to PSD format.
•Guarantee selection of every object and material in your scene
•INI Based UI.
The general idea of AutoSEL is to provide the user the ability to extract all of scene
objects based on his choice as separate images which can be used later on for
composting or Image Editing purpose,to tweak any element in the image to the level of
users expectations. this process if done manually takes hours of time and gives
unsatisfied results. Because manual selection process require the user interaction
with 3dsmax, manually creating and assigning material can become tedious task
especially in very heavy scenes where it needs visual feedback but because of high
detail and very high face count software lacks interactivity.
Comparison
| Features | AutoSEL | PSD Manager (Cebas) |
| Designed for Arcitectural and Interior Scenes with Vray | Yes | Not Specific(Overall) |
| Selections for Refected Objects | Yes | No |
| Selections for Refracted Objects with IOR Control | Yes | No |
| Option for Scene OR Seleceted Objects collection Type | Yes | No |
Requirements : 3DS Max 2009 - 2012 32bit and 64bit
Limitation : Works only with Vray, use only for still Images.
Report Bug : Please report any bug that you find to bkrenderman@gmail.com
If you wish to reward the time and effort I put into these scripts, I have a PayPal account that you can contribute to.
Release History -----------------------------------------------------------------------------------------------------------------------------------------------------
2.1011 Version - October 2011
- Fixed mental ray error
- Fixed Blend Material Error
- Improved by Selected Only Method
1.59 Version - May 2009
- Fixed Some Major Bug's
- Added Consider Reflect and Refract Properties
- Added Consider IOR
- Added Map Support for Consider Reflect and Refract
- Added Selection for only Selected objects (this was requested for large scenes)
- Improved all functions for faster processing
- Added Propogate Material option
- Added Save Scene Before Run Option
- added mental ray optimization options
- Added up to 12 colors for RGB+
- Fixed 3dsmax Crash issues with specific material types
- Added some changes to UI
1.0 Beta Version (Initial Release) - March 2008
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